audioJS

@audio/speaker

Status calibrated

npm2.5.1licenseMIT

Output audio data to speaker in browser/node

Overview

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Output audio data to speaker in node or browser.

Usage

import speaker from '@audio/speaker'

let write = speaker({
  sampleRate: 44100,
  channels: 2,
  bitDepth: 16,
  // bufferSize: 50,       // ring buffer ms (default 50)
  // backend: 'miniaudio', // force backend
})

write(pcmBuffer, (err) => {
  // ready for next chunk
})
write(null) // end playback

Devices

import speaker, { devices } from '@audio/speaker'

await devices()
// [{ id: 'BuiltInSpeakerDevice', name: 'MacBook Pro Speakers', default: true }, …]

let write = speaker({ device: 'headphones' })   // by id, by name, or by part of its name when only one holds it

Ids are the platform's own: CoreAudio's UID, WASAPI's endpoint id, the ALSA or PulseAudio name. A device that isn't there is an error (code: 'ENODEVICE'), never another device. In the browser, devices() reads enumerateDevices() and device becomes the context's sink (setSinkId).

Async iterable

Consume an async iterable source directly:

import speaker from '@audio/speaker'

await speaker.from(audioSource, { sampleRate: 44100, channels: 2 })

Stream

import SpeakerWritable from '@audio/speaker/stream'

source.pipe(SpeakerWritable({ sampleRate: 44100, channels: 2 }))

Backends

Tried in order; first successful one wins.

Backend How Latency Install
miniaudio N-API addon wrapping miniaudio.h Low Prebuilt via @audio/speaker-* packages
process Pipes PCM to ffplay/sox/aplay High System tool must be installed
null Silent, maintains timing contract — Built-in (CI/headless fallback)
webaudio AudioWorklet, chunks played back to back (browser only) Low Built-in

On PulseAudio's null sink (headless Linux, CI), any stream, pacat's too, starts up to 2 s late: the idle sink renders 2 s of silence ahead and doesn't take it back for a new stream, as a hardware sink does. Suspend it as soon as it idles: pactl unload-module module-suspend-on-idle && pactl load-module module-suspend-on-idle timeout=0.

API

write = speaker(opts?)

Returns a sink function. Options:

  • sampleRate — default 44100
  • channels — default 2
  • bitDepth — 8, 16 (default), 24, 32
  • bufferSize — ring buffer in ms, default 50 (browser: audio queued ahead of the write callback, default 100)
  • device — an output by id or name (devices()), default the system's
  • backend — force a specific backend
  • context — browser: the AudioContext to play into; by default the page shares one per sample rate and device (write.context)

write(buffer, cb?)

Write PCM data. Accepts Buffer, Uint8Array, or AudioBuffer. Callback fires when ready for next chunk.

write(null)

End playback. Flushes remaining audio then closes device.

write.flush(cb?)

Wait for buffered audio to finish playing.

write.close()

Immediately close the audio device.

write.backend

Name of the active backend ('miniaudio', 'process', 'null', 'webaudio').

Building

npm run build          # compile native addon locally
npm test               # run tests

Publishing

# JS-only change (no native code changed):
npm version patch && git push && git push --tags
npm publish

# Native code changed — rebuild platform packages:
npm version patch && git push && git push --tags
gh run watch                    # wait for CI
rm -rf artifacts
gh run download --dir artifacts \
  -n speaker-darwin-arm64 -n speaker-darwin-x64 \
  -n speaker-linux-x64 -n speaker-linux-arm64 -n speaker-win32-x64

# (fallback) If darwin-x64 CI is unavailable, cross-compile locally
npx node-gyp@latest rebuild --arch=x64
mkdir -p artifacts/speaker-darwin-x64
cp build/Release/speaker.node artifacts/speaker-darwin-x64/

for pkg in packages/speaker-*/; do
  cp artifacts/$(basename $pkg)/speaker.node $pkg/
  (cd $pkg && npm publish)
done
npm publish

License

MIT

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