@audio/ shift-hpss
Status calibrated
npm1.1.0licenseMIT
Harmonic/Percussive Source Separation pitch shift — shifts harmonics, preserves transients
Overview
- Install
- Updated
- Family
- shift, 15 packages under it
- Tags
- time & pitch
import hpss from '@audio/shift-hpss'
Fitzgerald median-filter harmonic/percussive separation. Time-axis and frequency-axis medians produce soft Wiener masks splitting the spectrogram. Harmonic component is vocoder-shifted; percussive component passes through with original phase.
hpss(audio, { ratio: 1.5 })
hpss(audio, { ratio: 1.5, hpssTimeWidth: 31, hpssFreqWidth: 31 })
| Param | Default | |
|---|---|---|
hpssTimeWidth |
17 |
Median window width (frames) |
hpssFreqWidth |
17 |
Median window width (bins) |
hpssPower |
2 |
Soft-mask exponent |
Preserves percussive onset locations (unshifted) and harmonic pitch (shifted).
Destroys signal quality at ambiguous mask boundaries (leakage in both directions).
| f0 err | THD% | alias | attack corr | formant dist | phase coh | shift |
|---|---|---|---|---|---|---|
| 0.00 | 0.0 | 0.052 | 0.998 | 1.207 | 0.928 | 1.487 |
Best overall shift score — keeping percussion unshifted sidesteps most artifacts. It also has the best attack correlation in the whole collection (0.998): the percussive component's phase is never touched, so a plucked-string attack survives more faithfully than even the time-domain similarity-search methods. Alias 0.052 is residual harmonic energy leaking through the percussive mask.
Use when: Mixed music where drums should stay stationary while melody shifts.
Not for: Solo tonal material (unnecessary separation overhead).
Stream
let write = hpss({ ratio: 1.5 })
let out = write(inputBlock)
let tail = write() // flush
hpss buffers the whole input; write(chunk) accumulates and the batch algorithm runs once on write() (flush, no argument), returning everything at once.
Data
Input is a Float32Array (mono) or an array of Float32Array channels ([left, right, ...]) — anything else throws TypeError. ratio also accepts a function t => ratio (seconds from stream start) or a Float32Array breakpoint envelope (resampled across the input via ratioDuration, default the input's own duration) for time-varying pitch.
Part of @audio/shift — the shift family umbrella. This README is generated from the umbrella docs.
MIT © audiojs